Report: China's Actual Game Market Sales Revenue Reached 33.231 Billion Yuan in February 2026, Up 18.96% Year-on-Year

People’s Financial News, March 16 — Gamma Data released the “February 2026 Monthly Report on China’s Gaming Industry.” In February 2026, the actual sales revenue of China’s domestic gaming market was 33.231 billion yuan, a month-on-month increase of 2.35% and an year-on-year increase of 18.96%. Among them, the actual sales revenue of China’s mobile gaming market was 22.729 billion yuan, a month-on-month increase of 0.48% and an year-on-year increase of 9.05%; the actual sales revenue of China’s client-based gaming market was 8.87 billion yuan, a month-on-month increase of 7.70% and an year-on-year increase of 56.75%. The overseas sales revenue of China’s self-developed games was $2.114 billion, a month-on-month increase of 1.77% and an year-on-year increase of 40.46%.

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